Shubham Tulsiani

Shubham Tulsiani
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Shubham Tulsiani
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Computer Science - Computer Vision and Pattern Recognition (10)

Publications Authored By Shubham Tulsiani

We study the notion of consistency between a 3D shape and a 2D observation and propose a differentiable formulation which allows computing gradients of the 3D shape given an observation from an arbitrary view. We do so by reformulating view consistency using a differentiable ray consistency (DRC) term. We show that this formulation can be incorporated in a learning framework to leverage different types of multi-view observations e. Read More

Recently, Convolutional Neural Networks have shown promising results for 3D geometry prediction. They can make predictions from very little input data such as for example a single color image, depth map or a partial 3D volume. A major limitation of such approaches is that they only predict a coarse resolution voxel grid, which does not capture the surface of the objects well. Read More

We present a learning framework for abstracting complex shapes by learning to assemble objects using 3D volumetric primitives. In addition to generating simple and geometrically interpretable explanations of 3D objects, our framework also allows us to automatically discover and exploit consistent structure in the data. We demonstrate that using our method allows predicting shape representations which can be leveraged for obtaining a consistent parsing across the instances of a shape collection and constructing an interpretable shape similarity measure. Read More

We address the problem of novel view synthesis: given an input image, synthesizing new images of the same object or scene observed from arbitrary viewpoints. We approach this as a learning task but, critically, instead of learning to synthesize pixels from scratch, we learn to copy them from the input image. Our approach exploits the observation that the visual appearance of different views of the same instance is highly correlated, and such correlation could be explicitly learned by training a convolutional neural network (CNN) to predict appearance flows -- 2-D coordinate vectors specifying which pixels in the input view could be used to reconstruct the target view. Read More

Actions as simple as grasping an object or navigating around it require a rich understanding of that object's 3D shape from a given viewpoint. In this paper we repurpose powerful learning machinery, originally developed for object classification, to discover image cues relevant for recovering the 3D shape of potentially unfamiliar objects. We cast the problem as one of local prediction of surface normals and global detection of 3D reflection symmetry planes, which open the door for extrapolating occluded surfaces from visible ones. Read More

We consider the problem of enriching current object detection systems with veridical object sizes and relative depth estimates from a single image. There are several technical challenges to this, such as occlusions, lack of calibration data and the scale ambiguity between object size and distance. These have not been addressed in full generality in previous work. Read More

We address the task of predicting pose for objects of unannotated object categories from a small seed set of annotated object classes. We present a generalized classifier that can reliably induce pose given a single instance of a novel category. In case of availability of a large collection of novel instances, our approach then jointly reasons over all instances to improve the initial estimates. Read More

We characterize the problem of pose estimation for rigid objects in terms of determining viewpoint to explain coarse pose and keypoint prediction to capture the finer details. We address both these tasks in two different settings - the constrained setting with known bounding boxes and the more challenging detection setting where the aim is to simultaneously detect and correctly estimate pose of objects. We present Convolutional Neural Network based architectures for these and demonstrate that leveraging viewpoint estimates can substantially improve local appearance based keypoint predictions. Read More

All that structure from motion algorithms "see" are sets of 2D points. We show that these impoverished views of the world can be faked for the purpose of reconstructing objects in challenging settings, such as from a single image, or from a few ones far apart, by recognizing the object and getting help from a collection of images of other objects from the same class. We synthesize virtual views by computing geodesics on novel networks connecting objects with similar viewpoints, and introduce techniques to increase the specificity and robustness of factorization-based object reconstruction in this setting. Read More

Object reconstruction from a single image -- in the wild -- is a problem where we can make progress and get meaningful results today. This is the main message of this paper, which introduces an automated pipeline with pixels as inputs and 3D surfaces of various rigid categories as outputs in images of realistic scenes. At the core of our approach are deformable 3D models that can be learned from 2D annotations available in existing object detection datasets, that can be driven by noisy automatic object segmentations and which we complement with a bottom-up module for recovering high-frequency shape details. Read More