# Fabian Kuhn - CSAIL

## Contact Details

NameFabian Kuhn |
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AffiliationCSAIL |
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Location |
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## Pubs By Year |
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## Pub CategoriesComputer Science - Distributed; Parallel; and Cluster Computing (16) Computer Science - Data Structures and Algorithms (13) Computer Science - Discrete Mathematics (2) Mathematics - Combinatorics (1) |

## Publications Authored By Fabian Kuhn

We present a deterministic distributed algorithm that computes a $(2\Delta-1)$-edge-coloring, or even list-edge-coloring, in any $n$-node graph with maximum degree $\Delta$, in $O(\log^7 \Delta \log n)$ rounds. This answers one of the long-standing open questions of \emph{distributed graph algorithms} from the late 1980s, which asked for a polylogarithmic-time algorithm. See, e. Read More

Cognitive radio networks are a new type of multi-channel wireless network in which different nodes can have access to different sets of channels. By providing multiple channels, they improve the efficiency and reliability of wireless communication. However, the heterogeneous nature of cognitive radio networks also brings new challenges to the design and analysis of distributed algorithms. Read More

This paper is centered on the complexity of graph problems in the well-studied LOCAL model of distributed computing, introduced by Linial [FOCS '87]. It is widely known that for many of the classic distributed graph problems (including maximal independent set (MIS) and $(\Delta+1)$-vertex coloring), the randomized complexity is at most polylogarithmic in the size $n$ of the network, while the best deterministic complexity is typically $2^{O(\sqrt{\log n})}$. Understanding and narrowing down this exponential gap is considered to be one of the central long-standing open questions in the area of distributed graph algorithms. Read More

We continue the recent line of research studying information dissemination problems in adversarial dynamic radio networks. We give two generic algorithms which allow to transform generalized version of single-message broadcast algorithms into multi-message broadcast algorithms. Based on these generic algorithms, we obtain multi-message broadcast algorithms for dynamic radio networks for a number of different dynamic network settings. Read More

We show an $\Omega\big(\Delta^{\frac{1}{3}-\frac{\eta}{3}}\big)$ lower bound on the runtime of any deterministic distributed $\mathcal{O}\big(\Delta^{1+\eta}\big)$-graph coloring algorithm in a weak variant of the \LOCAL\ model. In particular, given a network graph \mbox{$G=(V,E)$}, in the weak \LOCAL\ model nodes communicate in synchronous rounds and they can use unbounded local computation. We assume that the nodes have no identifiers, but that instead, the computation starts with an initial valid vertex coloring. Read More

We study the single-message broadcast problem in dynamic radio networks. We show that the time complexity of the problem depends on the amount of stability and connectivity of the dynamic network topology and on the adaptiveness of the adversary providing the dynamic topology. More formally, we model communication using the standard graph-based radio network model. Read More

We present a near-optimal distributed algorithm for $(1+o(1))$-approximation of single-commodity maximum flow in undirected weighted networks that runs in $(D+ \sqrt{n})\cdot n^{o(1)}$ communication rounds in the \Congest model. Here, $n$ and $D$ denote the number of nodes and the network diameter, respectively. This is the first improvement over the trivial bound of $O(n^2)$, and it nearly matches the $\tilde{\Omega}(D+ \sqrt{n})$ round complexity lower bound. Read More

Daum et al. [PODC'13] presented an algorithm that computes a maximal independent set (MIS) within $O(\log^2 n/F+\log n \mathrm{polyloglog} n)$ rounds in an $n$-node multichannel radio network with $F$ communication channels. The paper uses a multichannel variant of the standard graph-based radio network model without collision detection and it assumes that the network graph is a polynomially bounded independence graph (BIG), a natural combinatorial generalization of well-known geographic families. Read More

In the classic gossip-based model of communication for disseminating information in a network, in each time unit, every node $u$ is allowed to contact a single random neighbor $v$. If $u$ knows the data (rumor) to be disseminated, it disperses it to $v$ (known as PUSH) and if it does not, it requests it from $v$ (known as PULL). While in the classic gossip model, each node is only allowed to contact a single neighbor in each time unit, each node can possibly be contacted by many neighboring nodes. Read More

We study an online problem in which a set of mobile servers have to be moved in order to efficiently serve a set of requests that arrive in an online fashion. More formally, there is a set of $n$ nodes and a set of $k$ mobile servers that are placed at some of the nodes. Each node can potentially host several servers and the servers can be moved between the nodes. Read More

We present time-efficient distributed algorithms for decomposing graphs with large edge or vertex connectivity into multiple spanning or dominating trees, respectively. As their primary applications, these decompositions allow us to achieve information flow with size close to the connectivity by parallelizing it along the trees. More specifically, our distributed decomposition algorithms are as follows: (I) A decomposition of each undirected graph with vertex-connectivity $k$ into (fractionally) vertex-disjoint weighted dominating trees with total weight $\Omega(\frac{k}{\log n})$, in $\widetilde{O}(D+\sqrt{n})$ rounds. Read More

We study the problem of computing approximate minimum edge cuts by distributed algorithms. We use a standard synchronous message passing model where in each round, $O(\log n)$ bits can be transmitted over each edge (a.k. Read More

Edge connectivity and vertex connectivity are two fundamental concepts in graph theory. Although by now there is a good understanding of the structure of graphs based on their edge connectivity, our knowledge in the case of vertex connectivity is much more limited. An essential tool in capturing edge connectivity are edge-disjoint spanning trees. Read More

We study lower bounds on information dissemination in adversarial dynamic networks. Initially, k pieces of information (henceforth called tokens) are distributed among n nodes. The tokens need to be broadcast to all nodes through a synchronous network in which the topology can change arbitrarily from round to round provided that some connectivity requirements are satisfied. Read More

We consider the problem of computing a maximal independent set (MIS) in an extremely harsh broadcast model that relies only on carrier sensing. The model consists of an anonymous broadcast network in which nodes have no knowledge about the topology of the network or even an upper bound on its size. Furthermore, it is assumed that an adversary chooses at which time slot each node wakes up. Read More

We consider the problem of finding a maximal independent set (MIS) in the discrete beeping model. At each time, a node in the network can either beep (i.e. Read More

The question of what can be computed, and how efficiently, are at the core of computer science. Not surprisingly, in distributed systems and networking research, an equally fundamental question is what can be computed in a \emph{distributed} fashion. More precisely, if nodes of a network must base their decision on information in their local neighborhood only, how well can they compute or approximate a global (optimization) problem? In this paper we give the first poly-logarithmic lower bound on such local computation for (optimization) problems including minimum vertex cover, minimum (connected) dominating set, maximum matching, maximal independent set, and maximal matching. Read More

We study the problem of clock synchronization in highly dynamic networks, where communication links can appear or disappear at any time. The nodes in the network are equipped with hardware clocks, but the rate of the hardware clocks can vary arbitrarily within specific bounds, and the estimates that nodes can obtain about the clock values of other nodes are inherently inaccurate. Our goal in this setting is to output a logical clock at each node, such that the logical clocks of any two nodes are not too far apart, and nodes that remain close to each other in the network for a long time are better synchronized than distant nodes. Read More

We present the \emph{discrete beeping} communication model, which assumes nodes have minimal knowledge about their environment and severely limited communication capabilities. Specifically, nodes have no information regarding the local or global structure of the network, don't have access to synchronized clocks and are woken up by an adversary. Moreover, instead on communicating through messages they rely solely on carrier sensing to exchange information. Read More

In this paper we suggest a method by which reference broadcast synchronization (RBS), and other methods of estimating clock values, can be incorporated in standard clock synchronization algorithms to improve synchronization quality. We advocate a logical separation of the task of estimating the clock values of other nodes in the network from the task of using these estimates to output a logical clock value. The separation is achieved by means of a virtual estimate graph, overlaid on top of the real network graph, which represents the information various nodes can obtain about each other. Read More

**Affiliations:**

^{1}CSAIL

The described multicoloring problem has direct applications in the context of wireless ad hoc and sensor networks. In order to coordinate the access to the shared wireless medium, the nodes of such a network need to employ some medium access control (MAC) protocol. Typical MAC protocols control the access to the shared channel by time (TDMA), frequency (FDMA), or code division multiple access (CDMA) schemes. Read More