# Dan Hefetz

## Contact Details

NameDan Hefetz |
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## Pubs By Year |
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## Pub CategoriesMathematics - Combinatorics (20) Mathematics - Probability (1) Computer Science - Distributed; Parallel; and Cluster Computing (1) Computer Science - Discrete Mathematics (1) |

## Publications Authored By Dan Hefetz

**Category:**Mathematics - Combinatorics

In 1975 Pippenger and Golumbic proved that any graph on $n$ vertices admits at most $2e(n/k)^k$ induced $k$-cycles. This bound is larger by a multiplicative factor of $2e$ than the simple lower bound obtained by a blow-up construction. Pippenger and Golumbic conjectured that the latter lower bound is essentially tight. Read More

We show an $\Omega\big(\Delta^{\frac{1}{3}-\frac{\eta}{3}}\big)$ lower bound on the runtime of any deterministic distributed $\mathcal{O}\big(\Delta^{1+\eta}\big)$-graph coloring algorithm in a weak variant of the \LOCAL\ model. In particular, given a network graph \mbox{$G=(V,E)$}, in the weak \LOCAL\ model nodes communicate in synchronous rounds and they can use unbounded local computation. We assume that the nodes have no identifiers, but that instead, the computation starts with an initial valid vertex coloring. Read More

We consider the strong Ramsey-type game $\mathcal{R}^{(k)}(\mathcal{H}, \aleph_0)$, played on the edge set of the infinite complete $k$-uniform hypergraph $K^k_{\mathbb{N}}$. Two players, called FP (the first player) and SP (the second player), take turns claiming edges of $K^k_{\mathbb{N}}$ with the goal of building a copy of some finite predetermined $k$-uniform hypergraph $\mathcal{H}$. The first player to build a copy of $\mathcal{H}$ wins. Read More

We study two types of two player, perfect information games with no chance moves, played on the edge set of the binomial random graph ${\mathcal G}(n,p)$. In each round of the $(1 : q)$ Waiter-Client Hamiltonicity game, the first player, called Waiter, offers the second player, called Client, $q+1$ edges of ${\mathcal G}(n,p)$ which have not been offered previously. Client then chooses one of these edges, which he claims, and the remaining $q$ edges go back to Waiter. Read More

The degree anti-Ramsey number $AR_d(H)$ of a graph $H$ is the smallest integer $k$ for which there exists a graph $G$ with maximum degree at most $k$ such that any proper edge colouring of $G$ yields a rainbow copy of $H$. In this paper we prove a general upper bound on degree anti-Ramsey numbers, determine the precise value of the degree anti-Ramsey number of any forest, and prove an upper bound on the degree anti-Ramsey numbers of cycles of any length which is best possible up to a multiplicative factor of $2$. Our proofs involve a variety of tools, including a classical result of Bollob\'as concerning cross intersecting families and a topological version of Hall's Theorem due to Aharoni, Berger and Meshulam. Read More

For a finite set $X$, a family of sets ${\mathcal F} \subseteq 2^X$ and a positive integer $q$, we consider two types of two player, perfect information games with no chance moves. In each round of the $(1 : q)$ Waiter-Client game $(X, {\mathcal F})$, the first player, called Waiter, offers the second player, called Client, $q+1$ elements of the board $X$ which have not been offered previously. Client then chooses one of these elements which he claims and the remaining $q$ elements to go back to Waiter. Read More

For positive integers $n$ and $q$ and a monotone graph property $\cA$, we consider the two player, perfect information game $\WC(n,q,\cA)$, which is defined as follows. The game proceeds in rounds. In each round, the first player, called Waiter, offers the second player, called Client, $q+1$ edges of the complete graph $K_n$ which have not been offered previously. Read More

**Category:**Mathematics - Combinatorics

A graph $G = (V,E)$ is said to be saturated with respect to a monotone increasing graph property ${\mathcal P}$, if $G \notin {\mathcal P}$ but $G \cup \{e\} \in {\mathcal P}$ for every $e \in \binom{V}{2} \setminus E$. The saturation game $(n, {\mathcal P})$ is played as follows. Two players, called Mini and Max, progressively build a graph $G \subseteq K_n$, which does not satisfy ${\mathcal P}$. Read More

A classical theorem of Ghouila-Houri from 1960 asserts that every directed graph on $n$ vertices with minimum out-degree and in-degree at least $n/2$ contains a directed Hamilton cycle. In this paper we extend this theorem to a random directed graph ${\mathcal D}(n,p)$, that is, a directed graph in which every ordered pair $(u,v)$ becomes an arc with probability $p$ independently of all other pairs. Motivated by the study of resilience of properties of random graphs, we prove that if $p \gg \log n/\sqrt{n}$, then a. Read More

Given a fixed graph $H$ and a positive integer $n$, a Picker-Chooser $H$-game is a biased game played on the edge set of $K_n$ in which Picker is trying to force many copies of $H$ and Chooser is trying to prevent him from doing so. In this paper we conjecture that the value of the game is roughly the same as the expected number of copies of $H$ in the random graph $G(n,p)$ and prove our conjecture for special cases of $H$ such as complete graphs and trees. Read More

We study 3-random-like graphs, that is, sequences of graphs in which the densities of triangles and anti-triangles converge to 1/8. Since the random graph ${\mathcal G}_{n,1/2}$ is, in particular, 3-random-like, this can be viewed as a weak version of quasirandomness. We first show that 3-random-like graphs are 4-universal, that is, they contain induced copies of all 4-vertex graphs. Read More

Let $\mc{K}_{3,3}^3$ be the 3-graph with 15 vertices $\{x_i, y_i: 1 \le i \le 3\}$ and $\{z_{ij}: 1 \le i,j \le 3\}$, and 11 edges $\{x_1, x_2, x_3\}$, $\{y_1, y_2, y_3\}$ and $\{\{x_i, y_j, z_{ij}\}: 1 \le i,j \le 3\}$. We show that for large $n$, the unique largest $\mc{K}_{3,3}^3$-free 3-graph on $n$ vertices is a balanced blow-up of the complete 3-graph on 5 vertices. Our proof uses the stability method and a result on lagrangians of intersecting families that has independent interest. Read More

For a tree T on n vertices, we study the Maker-Breaker game, played on the edge set of the complete graph on n vertices, which Maker wins as soon as the graph she builds contains a copy of T. We prove that if T has bounded maximum degree, then Maker can win this game within n+1 moves. Moreover, we prove that Maker can build almost every tree on n vertices in n-1 moves and provide non-trivial examples of families of trees which Maker cannot build in n-1 moves. Read More

A packing of a graph G with Hamilton cycles is a set of edge-disjoint Hamilton cycles in G. Such packings have been studied intensively and recent results imply that a largest packing of Hamilton cycles in G_n,p a.a. Read More

**Category:**Mathematics - Combinatorics

For a positive integer $k$ we consider the $k$-vertex-connectivity game, played on the edge set of $K_n$, the complete graph on $n$ vertices. We first study the Maker-Breaker version of this game and prove that, for any integer $k \geq 2$ and sufficiently large $n$, Maker has a strategy for winning this game within $\lfloor k n/2 \rfloor + 1$ moves, which is clearly best possible. This answers a question of Hefetz, Krivelevich, Stojakovi\'c and Szab\'o. Read More

In this paper we study the (a : b) Maker-Breaker Connectivity game, played on the edge-set of the complete graph on n vertices. We determine the winner for almost all values of a and b. Read More

Given a tree $T=(V,E)$ on $n$ vertices, we consider the $(1 : q)$ Maker-Breaker tree embedding game ${\mathcal T}_n$. The board of this game is the edge set of the complete graph on $n$ vertices. Maker wins ${\mathcal T}_n$ if and only if he is able to claim all edges of a copy of $T$. Read More

We study Maker-Breaker games played on the edge set of a random graph. Specifically, we consider the random graph process and analyze the first time in a typical random graph process that Maker starts having a winning strategy for his final graph to admit some property $\mP$. We focus on three natural properties for Maker's graph, namely being $k$-vertex-connected, admitting a perfect matching, and being Hamiltonian. Read More

In a seminal paper, Alon and Tarsi have introduced an algebraic technique for proving upper bounds on the choice number of graphs (and thus, in particular, upper bounds on their chromatic number). The upper bound on the choice number of $G$ obtained via their method, was later coined the \emph{Alon-Tarsi number of $G$} and was denoted by $AT(G)$. They have provided a combinatorial interpretation of this parameter in terms of the eulerian subdigraphs of an appropriate orientation of $G$. Read More

In numerous positional games the identity of the winner is easily determined. In this case one of the more interesting questions is not {\em who} wins but rather {\em how fast} can one win. These type of problems were studied earlier for Maker-Breaker games; here we initiate their study for unbiased Avoider-Enforcer games played on the edge set of the complete graph $K_n$ on $n$ vertices. Read More

In this paper we prove a sufficient condition for the existence of a Hamilton cycle, which is applicable to a wide variety of graphs, including relatively sparse graphs. In contrast to previous criteria, ours is based on only two properties: one requiring expansion of ``small'' sets, the other ensuring the existence of an edge between any two disjoint ``large'' sets. We also discuss applications in positional games, random graphs and extremal graph theory. Read More